A game of hide and seek

dc.contributor.authorVagias, Ioannis
dc.date.accessioned2023-10-03T13:50:47Z
dc.date.available2023-10-03T13:50:47Z
dc.date.issued2016-03-01
dc.description.abstractAnti-ship missiles have evolved more rapidly than most navies’ electronic warfare and ship protection systems, which gives vessels very little time to respond in the event of an attack. Remaining undetected against a more complex threat requires electronic warfare systems with the capability to detect, recognise, identify and assess low-power, wideband emissions.en_UK
dc.identifier.citationVagias I (2016) A game of hide and seek, Defence Procurement International, Winter 2015/16, pp. 61-67en_UK
dc.identifier.eissn2049-5145
dc.identifier.issn2049-5137
dc.identifier.urihttps://www.defenceprocurementinternational.com/magazine
dc.identifier.urihttps://dspace.lib.cranfield.ac.uk/handle/1826/20322
dc.language.isoenen_UK
dc.publisherTrident Publications Limiteden_UK
dc.titleA game of hide and seeken_UK
dc.typeArticleen_UK

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